[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"attribute-impact-power":3,"changelog-attributes-id.attribute.impact_power":13},{"row":4},{"id":5,"name":6,"description":7,"attribute_group":8,"is_percentage":9,"sort":10,"roles":11,"primary_items":12},"id.attribute.impact_power","Impact Power","How strong your current weapon strikes a target. Determines if you can break objects and stagger enemies.","secondary",false,0,[],[],[14,20,25,30],{"slug":15,"title":16,"released_at":17,"reason":18,"snippet":19},"hotfix-128-1","Hotfix #128-1","2026-10-16","mentioned","Savage’s Impact Power bonus has been changed from 1 to 2.\nRadiant Blade’s weapon damage has been increased from 12 to 15, and its Impact Power from 3 to 4.",{"slug":21,"title":22,"released_at":23,"reason":18,"snippet":24},"early-access-season-11","Early Access Season #11","2026-10-09","The duration of the flinch caused when guarding an attack with Impact Resistance higher than the attack's Impact Power has been slightly reduced.\nHurl Weapon's Impact Power has been reduced from 8 to 7.",{"slug":26,"title":27,"released_at":28,"reason":18,"snippet":29},"hotfix-124","Hotfix #124","2026-08-21","Emberwing's Impact Power has been slightly reduced.",{"slug":31,"title":32,"released_at":33,"reason":34,"snippet":35},"early-access-season-7","Early Access Season #7","2025-09-24","introduced","Savage: Gains 1 Impact Power instead of Impact Resistance.\nCrush: When wielding a two-handed weapon, can destroy reinforced doors and chests with one strike, and gains 1 Impact Power while wielding a two-handed weapon."]