[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"monster-evil-eye-":3,"changelog-monsters-id.monster.evil_eye_summoned":47},{"monster":4,"loot":41,"lootModes":43,"selectedTierCode":44,"locs":45},{"id":5,"archetype":6,"slug":7,"name":8,"class_type":9,"grade_type":10,"patch":11,"patch_name":12,"season":13,"season_label":14,"patch_changed":15,"patch_changed_name":16,"is_new":17,"is_changed":17,"has_portrait":17,"has_model":17,"has_model_icon":17,"character_types":18,"max_health":20,"move_speed":21,"physical_damage":22,"impact_resistance":23,"max_impact_endurance":24,"attributes":25,"damage_reductions":27,"behavior_id":29,"abilities":30,"variants":38},"id.monster.evil_eye_summoned","id.monster.evil_eye","evil-eye","Evil Eye","normal","common","0.16.138.8712","Hotfix 115","early-access-season-9","Season 9","hotfix-108","Hotfix 108",false,[19],"undead",50,330,100,5,8,{"strength":26,"dexterity":26,"agility":26,"will":26,"knowledge":26,"vigor":26,"resourcefulness":26},15,{"projectile_reduction_mod":28},150,"id.monster_behavior.evil_eye_summoned",[31],{"id":32,"ordinal":33,"name":34,"hits":35,"statuses":36,"description":37},"id.monster_ability.evil_eye_summoned_death",0,"Summoned Death",[],[],"Summoned Death.",[39],{"id":5,"key":40,"grade_type":10,"name":8},"evil-eye-summoned",{"drops":42,"for":6},[],[],null,{"monster_id":5,"dungeons":46},[],[48,53,58,63],{"slug":15,"title":49,"released_at":50,"reason":51,"snippet":52},"Hotfix #108","2026-02-12","mentioned","Fixed an issue where the Warlock’s Evil Eye could affect the movement of other players or monsters.",{"slug":54,"title":55,"released_at":56,"reason":51,"snippet":57},"hotfix-99","Hotfix #99","2025-11-06","Fixed an issue where the Warlock’s Evil Eye could fly outside the map when used while sitting, causing the jump action to malfunction.",{"slug":59,"title":60,"released_at":61,"reason":51,"snippet":62},"hotfix-95","Hotfix #95","2025-08-28","Fixed an issue where casting Warlock’s Evil Eye could cause camera to initially face backwards.",{"slug":64,"title":65,"released_at":66,"reason":67,"snippet":68},"hotfix-91","Hotfix #91","2025-07-17","introduced","Fixed an issue where using Warlock’s Evil Eye could allow movement outside the map from the Down Room waiting area."]