[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"skills-hide":3,"changelog-skills-id.skill.hide":34},{"row":4,"descriptionHtml":33},{"id":5,"name":6,"allowed_classes":7,"icon":10,"icon_url":11,"abilities":12,"description":21,"patch":22,"patch_name":23,"season":24,"season_label":25,"patch_changed":26,"patch_changed_name":27,"is_new":28,"is_changed":29,"classes":30},"id.skill.hide","Hide",[8,9],"id.class.rogue","id.class.grand_master_rogue","33be63d396925c258c75d5d15fa94ffd34cadfc3b48148b1e9ff4c7fda14ec37","https:\u002F\u002Fcdn.qa.darkerdb.com\u002Fcodex\u002F33be63d396925c258c75d5d15fa94ffd34cadfc3b48148b1e9ff4c7fda14ec37",[13],{"id":14,"effects":15},"id.skill_ability.hide",[16,18],{"duration":17},8000,{"duration":19,"physical_damage_mod":20},3000,-300,"Become invisible for 8 seconds. It is possible to change your equipment in this state. You are revealed when you attempt an action, such as moving, attacking, or using a skill. After being revealed, you suffer a 30% physical damage bonus penalty for 3 seconds. Cooldown: 32 seconds","0.16.138.8712","Hotfix 115","early-access-season-9","Season 9","hotfix-124","Hotfix 124",false,true,[31],{"id":8,"name":32},"Rogue",null,[35,40,45,50,55,60,65,70,75],{"slug":26,"title":36,"released_at":37,"reason":38,"snippet":39},"Hotfix #124","2026-08-21","mentioned","Fixed an issue where the pattern of the Ghost King could reset when using Hide or Invisibility during certain patterns, causing its sounds to not play properly.",{"slug":41,"title":42,"released_at":43,"reason":38,"snippet":44},"hotfix-122","Hotfix #122","2026-08-06","Fixed an issue where the Rogue's Hide debuff icon could appear with the color of a buff icon.",{"slug":46,"title":47,"released_at":48,"reason":38,"snippet":49},"early-access-season-10","Early Access Season #10","2026-07-17","Exiting Hide now applies a -30% Physical Damage Bonus for 3 seconds.",{"slug":51,"title":52,"released_at":53,"reason":38,"snippet":54},"hotfix-109","Hotfix #109","2026-02-26","Fixed an issue where the Rogue’s Hide effect might not apply to projectiles embedded in the character.",{"slug":56,"title":57,"released_at":58,"reason":38,"snippet":59},"hotfix-80","Hotfix #80","2025-03-07","Fixed an issue where casting Hide as a Rogue after the Giant Worm burrowed underground could cause the Giant Worm to visually appear as if it were burrowing again when stealth was broken.",{"slug":61,"title":62,"released_at":63,"reason":38,"snippet":64},"hotfix-76","Hotfix #76","2025-01-10","Fixed an issue where the Giant Worm's movement speed could become too fast if Rogue's Hide skill was continuously used while the Giant Worm was moving.",{"slug":66,"title":67,"released_at":68,"reason":38,"snippet":69},"hotfix-73","Hotfix #73","2024-12-05","Rogue's Hide cooldown time changed from 28s → 32s.",{"slug":71,"title":72,"released_at":73,"reason":38,"snippet":74},"hotfix-72","Hotfix #72","2024-11-29","Rogue's Hide skill now has 2 stacks.",{"slug":76,"title":77,"released_at":78,"reason":79,"snippet":80},"hotfix-65","Hotfix #65","2024-09-24","introduced","Rogue's Hide Mastery additionally reduces Hide's cooldown by 30%."]