[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"spells-abyssal-gateway":3,"changelog-spells-id.spell.abyssal_gateway":37},{"row":4},{"id":5,"name":6,"allowed_classes":7,"icon":10,"icon_url":11,"description":12,"abilities":13,"costs":17,"tier":20,"cost_type":21,"casting_time":22,"source_type":23,"range":24,"patch":25,"patch_name":26,"season":27,"season_label":28,"patch_changed":29,"patch_changed_name":26,"is_new":30,"is_changed":31,"is_composite":31,"made_from":32,"weaves_into":33,"classes":34},"id.spell.abyssal_gateway","Abyssal Gateway",[8,9],"id.class.warlock","id.class.grand_master_warlock","d0f1e73dd661906e213b8be46d78885644e45d7a5fd3f490144c31ce7635d9a4","https:\u002F\u002Fcdn.qa.darkerdb.com\u002Fcodex\u002Fd0f1e73dd661906e213b8be46d78885644e45d7a5fd3f490144c31ce7635d9a4","Cast once to mark the destination, then cast again to mark the entrance. Each successful placement costs 6 health. Once the entrance is marked, a one-way gateway forms over 3 seconds and stays open for 30 seconds. Players, monsters, and projectiles that enter the entrance are sent to the destination. Bosses cannot pass through, and a boss that touches the gateway destroys it. Marking a new destination closes your current gateway.",[14],{"id":15,"effects":16},"id.spell_ability.abyssal_gateway",[],[18],{"id":19,"exec_health_cost":20},"id.spell_cost.abyssal_gateway",6,"health",1,"evil",750,"0.18.154.10178","Hotfix 128-1","early-access-season-11","Season 11","hotfix-128-1",true,false,[],[],[35],{"id":8,"name":36},"Warlock",[38,43],{"slug":29,"title":39,"released_at":40,"reason":41,"snippet":42},"Hotfix #128-1","2026-10-16","mentioned","Fixed an issue where the VFX location of the destination gate created by Warlock's Abyssal Gateway could briefly shift when another player passed through it.",{"slug":27,"title":44,"released_at":45,"reason":46,"snippet":47},"Early Access Season #11","2026-10-09","introduced","Added a new spell: Abyssal Gateway."]