[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"spells-invisibility":3,"changelog-spells-id.spell.invisibility":32},{"row":4,"descriptionHtml":31},{"id":5,"name":6,"allowed_classes":7,"icon":10,"icon_url":11,"description":12,"abilities":13,"costs":14,"tier":15,"cost_type":16,"source_type":17,"patch":18,"patch_name":19,"season":20,"season_label":21,"patch_changed":22,"patch_changed_name":23,"is_new":24,"is_changed":25,"is_composite":24,"made_from":26,"weaves_into":27,"classes":28},"id.spell.invisibility","Invisibility",[8,9],"id.class.wizard","id.class.grand_master_wizard","64ec30728a19bb5d84ba06122e94151c9f4cd770ca9b0028458a30367174fc85","https:\u002F\u002Fcdn.qa.darkerdb.com\u002Fcodex\u002F64ec30728a19bb5d84ba06122e94151c9f4cd770ca9b0028458a30367174fc85","Grants the target invisibility for 4 seconds. While active, the target also gains 5% move speed bonus. Self cast if no target is found.",[],[],4,"count","arcane","0.16.138.8712","Hotfix 115","early-access-season-9","Season 9","hotfix-124","Hotfix 124",false,true,[],[],[29],{"id":8,"name":30},"Wizard",null,[33,38,43,48,53,58,63,68,73],{"slug":22,"title":34,"released_at":35,"reason":36,"snippet":37},"Hotfix #124","2026-08-21","mentioned","Fixed an issue where the pattern of the Ghost King could reset when using Hide or Invisibility during certain patterns, causing its sounds to not play properly.",{"slug":39,"title":40,"released_at":41,"reason":36,"snippet":42},"hotfix-111","Hotfix #111","2026-03-20","Fixed an issue in Arena where using Invisibility before entering the next round could cause sound to not function properly in the next round.",{"slug":44,"title":45,"released_at":46,"reason":36,"snippet":47},"hotfix-86","Hotfix #86","2025-05-23","Fixed an issue where devil wings were visible in the afterimage when using the Wizard's Haste or Invisibility.",{"slug":49,"title":50,"released_at":51,"reason":36,"snippet":52},"hotfix-83","Hotfix #83","2025-04-17","Fixed an issue where using Wizard's Invisibility or Potion of Invisibility within the Ghostdust Pouch area would result in no afterimage VFX.",{"slug":54,"title":55,"released_at":56,"reason":36,"snippet":57},"hotfix-78","Hotfix #78","2025-01-24","Fixed an issue where a projectile item would remain for an extended duration when a Wizard was hit by a projectile item when using Invisibility.",{"slug":59,"title":60,"released_at":61,"reason":36,"snippet":62},"hotfix-34","Hotfix #34","2024-02-29","Fixed an issue where Invisibility did not turn off.",{"slug":64,"title":65,"released_at":66,"reason":36,"snippet":67},"hotfix-29","Hotfix #29","2024-01-24","Invisibility Potion now has 15 Knowledge requirement for use.",{"slug":69,"title":70,"released_at":71,"reason":36,"snippet":72},"hotfix-27","Hotfix #27","2024-01-05","Magic Invisibility no longer activates Ambush and Shadow Runner.",{"slug":74,"title":75,"released_at":76,"reason":77,"snippet":78},"hotfix-22","Hotfix #22","2023-11-30","introduced","Fixed an issue where the afterimage of Wizard’s Invisibility did not appear."]