Attribute
Magical Damage Reduction
Changelog
| Patch | What Changed | Date | |
|---|---|---|---|
| Changed | Hotfix #128-1 | Wild Fury now grants 15% Physical Damage Bonus and 15% Physical Damage Reduction for 6 seconds, instead of 20% Physical Damage Reduction and 20% Magical Damage Reduction for 8 seconds. | Oct 16, 2026 |
| Changed | Early Access Season #11 | The maximum values for Physical Damage Reduction and Magical Damage Reduction have been changed to 95%. Physical Damage Reduction and Magical Damage Reduction values have been adjusted based on armor material (Plate, Chain, Leather, and Cloth), with a damage reduction cap of 95%. | Oct 9, 2026 |
| Changed | Hotfix #112-1 | Armor Rating and Magic Resistance have been removed from Harmonic Shield, and Physical Damage Reduction and Magical Damage Reduction of 3/4/5% have been added respectively. | Apr 9, 2026 |
| Changed | Hotfix #109 | Magical Damage Reduction on Gold-crafted gloves, pants, and boots increased from 1.5% to 2%. | Feb 26, 2026 |
| Changed | Early Access Season #8 | Wild Fury now grants +20% Physical Damage Reduction and +20% Magical Damage Reduction. | Jan 29, 2026 |
| Changed | Hotfix #37 | Magical Damage Reduction cap changed from 85% → 75%. | Mar 20, 2024 |
| Added | Hotfix #29 | Updated the Golden Viking Sword and Golden Felling Axe to give Luck and Magical Damage Reduction as primary attributes. | Jan 24, 2024 |