Mammal, Beast · Sub-Boss
Cockatrice
Loot
Each kill?
- Common23.9%~1 in 4.2 kills
- Uncommon78.8%~1 in 1.3 kills
- Rare67.6%~1 in 1.5 kills
- Epic19.8%~1 in 5.1 kills
- Legendary6.47%~1 in 15 kills
| Item↕ | Rarity | Chance per kill↓ |
|---|---|---|
| 41.9%~1 in 2.4 kills | |
| 41.9%~1 in 2.4 kills | |
| 41.9%~1 in 2.4 kills | |
| 41.9%~1 in 2.4 kills | |
| 33.5%~1 in 3 kills | |
| Rare | 20%~1 in 5 kills | |
| Rare | 20%~1 in 5 kills |
Found in
Attacks
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Changelog
| Patch | What Changed | Date | |
|---|---|---|---|
| Changed | Hotfix #122 | Fixed an issue where the attack hitboxes of Cockatrice and Abomination could differ from their VFX. | Aug 6, 2026 |
| Changed | Hotfix #109 | Fixed an issue where guard animations and sounds could loop abnormally when maintaining a guard stance after being hit by a Cockatrice’s Roar while using certain skills. | Feb 26, 2026 |
| Changed | Hotfix #108 | The initial Cockatrice quest can now be completed by giving any grade of the Ceremonial Dagger instead of an ‘Uncommon’ grade item. | Feb 12, 2026 |
| Changed | Hotfix #87 | Fixed an issue where the idle sound could continue playing from a Cockatrice corpse when killed from a distance. | Jun 5, 2025 |
| Changed | Hotfix #85 | Fixed an issue where the Cockatrice could leave residual sound effects on its corpse if killed from a distance. | May 9, 2025 |
| Changed | Hotfix #84-1 | Improved the chance for the Cockatrice feather to drop. | Apr 24, 2025 |
| Changed | Hotfix #83 | Fixed an issue where Cockatrice Nightmare’s attack pattern might not affect the player. | Apr 17, 2025 |
| Changed | Early Access Season #6 | New monster patterns added for the Nightmare Ice Spider, Nightmare Harpy, Nightmare Cockatrice, Nightmare Frost Giant Shielder, Nightmare Yeti, Nightmare Giant Worm, and Nightmare Wendigo. New Cockatrice NPC added to the Merchant list. Complete quests to grow your Cockatrice. | Apr 10, 2025 |
| Added | Hotfix #65 | The range of Cockatrice's Roar has been slightly reduced. | Sep 24, 2024 |






