Golem, Spirit, Elemental · Boss
Fire Colossus
Loot
Each kill?
- Uncommon10%~1 in 10 kills
- Rare20.9%~1 in 4.8 kills
- Epic94.9%~1 in 1.1 kills
- Legendary73.9%~1 in 1.4 kills
- Unique2.48%~1 in 40 kills
| Item↕ | Rarity | Chance per kill↓ |
|---|---|---|
| Epic | 20%~1 in 5 kills | |
| Legendary | 15%~1 in 6.7 kills | |
| Uncommon | 10%~1 in 10 kills | |
| 19.9%~1 in 5 kills | |
| 19.9%~1 in 5 kills | |
| 19.9%~1 in 5 kills | |
| 19.9%~1 in 5 kills | |
| 19.9%~1 in 5 kills | |
| 19.9%~1 in 5 kills | |
| 19.9%~1 in 5 kills | |
| 19.9%~1 in 5 kills | |
| 19.9%~1 in 5 kills | |
| 19.9%~1 in 5 kills | |
| 19.9%~1 in 5 kills | |
| 19.9%~1 in 5 kills | |
| 19.9%~1 in 5 kills | |
| 19.9%~1 in 5 kills | |
| Unique | 1.5%~1 in 67 kills | |
| Unique | 1%~1 in 100 kills |
Found in
Fire DeepNormalHigh Roller
Attacks
Loading attacks…
Changelog
| Patch | What Changed | Date | |
|---|---|---|---|
| Changed | Hotfix #123 | Improved an issue that caused momentary server latency during certain attack patterns of the Fire Colossus. The hit detection range of some of the Fire Colossus's attack patterns has been slightly reduced, and its health has been slightly decreased. | Aug 13, 2026 |
| Changed | Hotfix #122 | Fixed an issue where the surface of the Fire Colossus's corpse might not display correctly after death. | Aug 6, 2026 |
| Changed | Hotfix #121 | Increased the Hall of Fame Boss Kill score for the Fire Colossus from 2 to 3. | Jul 30, 2026 |
| Changed | Hotfix #120 | Fixed an issue where players could become unable to escape after defeating the Fire Colossus in Firedeep of The Goblin Cave. Both the Fire Colossus and Magma Wyvern will now always appear in The Firedeep. | Jul 23, 2026 |
| Changed | Early Access Season #10 | Fixed an issue where screen shake could occur during the Fire Colossus' attack patterns. Fixed an issue where players could avoid taking damage from lava in the Fire Colossus boss room. | Jul 17, 2026 |
| Changed | Hotfix #119 | Fixed an issue where magma projectiles could fail to spawn during certain attack patterns of the Fire Colossus. | Jul 2, 2026 |
| Changed | Hotfix #117 | Fixed an issue where the hitbox of the Fire Colossus's combo slam attack could extend higher than intended. Fixed an issue where the visual effects of certain Fire Colossus attack patterns could be interrupted prematurely. | Jun 11, 2026 |
| Changed | Hotfix #116 | Updated the attack patterns for the Fire Colossus. | May 28, 2026 |
| Changed | Hotfix #113 | Fixed an issue where the Fire Colossus had an incorrect attack motion angle that allowed players to avoid certain attacks. | Apr 16, 2026 |
| Changed | Hotfix #112 | Fixed an issue where certain attack effects of the Fire Colossus would persist even after the attack had ended. | Apr 3, 2026 |
| Changed | Hotfix #111 | Fixed an issue where the Fire Colossus would not target a Sorcerer’s summoned creature. Fixed an issue where the Fire Colossus could be defeated too easily using Sorcerer skills such as Electric Dash, Eruption, and Levitation. The difficulty of the Fire Colossus has been slightly increased. | Mar 20, 2026 |
| Changed | Hotfix #110 | Adjusted the difficulty of the Fire Colossus. | Mar 6, 2026 |
| Changed | Hotfix #109 | Fixed an issue where players could enter the boss room before defeating the Fire Colossus. Updated the difficulty and presentation of the Fire Colossus. | Feb 26, 2026 |
| Changed | Hotfix #108 | Updated the attack patterns for the Fire Colossus. | Feb 12, 2026 |
| Added | Hotfix #107 | Fixed an issue where The Firedeep boss kills would not be counted in Hall of Fame – Boss Hunter leaderboard. The Fire Colossus now give 2pts for each kill in the High-Roller mode. Improved the Fire Colossus’s VFX while it is out of combat. | Feb 5, 2026 |


















