Aquatic · Sub-Boss
White Shark
Loot
Each kill?
- Poor46.7%~1 in 2.1 kills
- Common51%~1 in 2 kills
- Uncommon47.3%~1 in 2.1 kills
- Rare62.4%~1 in 1.6 kills
- Epic55.8%~1 in 1.8 kills
- Legendary4%~1 in 25 kills
| Item↕ | Rarity | Chance per kill↓ |
|---|---|---|
| Uncommon | 35%~1 in 2.9 kills | |
| Rare | 23.3%~1 in 4.3 kills | |
| Epic | 15%~1 in 6.7 kills | |
| 20%~1 in 5 kills | |
| 20%~1 in 5 kills | |
| 20%~1 in 5 kills | |
| 20%~1 in 5 kills | |
| 20%~1 in 5 kills | |
| 9.12%~1 in 11 kills | |
| 9.12%~1 in 11 kills | |
| 9.12%~1 in 11 kills | |
| 9.12%~1 in 11 kills | |
| 9.12%~1 in 11 kills | |
| 9.12%~1 in 11 kills | |
| 9.12%~1 in 11 kills | |
| 9.12%~1 in 11 kills | |
| 9.12%~1 in 11 kills | |
| 9.12%~1 in 11 kills | |
| 9.12%~1 in 11 kills | |
| 9.12%~1 in 11 kills | |
| 9.12%~1 in 11 kills | |
| 9.12%~1 in 11 kills | |
| 9.12%~1 in 11 kills |
Found in
Attacks
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Changelog
| Patch | What Changed | Date | |
|---|---|---|---|
| Changed | Hotfix #117 | Fixed an issue where the White Shark might fail to attack players who entered its attack range. Fixed an issue where a White Shark possessed through Faustian Bargain could rise above the water and fly through the air. | Jun 11, 2026 |
| Changed | Hotfix #100 | Improved the behavior and navigation of the White Shark. | Nov 20, 2025 |
| Changed | Hotfix #98 | Fixed an issue where the White Shark could repeatedly use only one attack pattern. Fixed an issue where the White Shark might not move properly. | Oct 23, 2025 |
| Changed | Hotfix #97 | Fixed an issue where players could become stuck inside props or the map due to the White Shark. | Oct 16, 2025 |
| Added | Hotfix #96 | Fixed an issue where White Shark’s attack could push the player inside terrain or props. Improved the sound of the White Shark near the water surface to be more natural. | Sep 25, 2025 |






















