Containers
Lootable world objects such as chests, hoards, ore veins, and corpses. Their drops use the same resolved loot shape as monsters.
Spawners with the same resolved name collapse into one container. slug identifies the family and variants counts its members.
GET/v2/containers
localeoptionalglobalLanguage used to resolve localized names, descriptions, and labels.
source_typeoptionalChoose containers, direct world spawns, or both source types
One row per placed source, with its name, source type, total spawns, and dungeons. World-spawn rows also identify their item archetype.
GET/v2/containers/{id}
idpathPick any container id from the list
localeoptionalglobalLanguage used to resolve localized names, descriptions, and labels.
Returns merged drops and locations for a canonical id, family slug, or member id. spawner_ids, variants, has_icon, and has_model describe the folded family.
dungeon_gradeoptionalReport odds at one dungeon tier instead of best-across
dungeon_modeoptionalBest odds for one mode. Cannot be combined with dungeon_grade.
luckoptionalPlayer luck (0-500); 0 keeps base rates.
categoryoptionalKeep only one loot category
GET/v2/containers/{id}/icon
idpathPick any container id from the list
Redirects to a rendered prop icon and forwards image transforms. Returns 404 when has_icon is false.
GET/v2/containers/{id}/model
idpathPick any container id from the list
Redirects to the container's model/gltf-binary mesh. Returns 404 when has_model is false.